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The Development Took 10 Years In 2006, Square Enix was starting the development of a new game, it was meant to be a spin-off of the entire series and was to be released on Play Station 3.The game was directed by Tetsuya Nomura and ran on the company’s proprietary Crystal Tools game engine, but things changed in the following years.However, certain site features may suddenly stop working and leave you with a severely degraded experience. We strongly urge all our users to upgrade to modern browsers for a better experience and improved security.has permission to set cookies/localstorage in your browser. In 2012 the initial project was ended and the new Final Fantasy XV standalone title was born from the ashes, with Hajime Tabata as director and Luminous Studio as the game engine.The change took place mainly because Square Enix wanted to create a new and powerful game intended to work on eighth generation consoles.9.She’ll want to meet up in the town of Lestallum, which hides on the other side of Duscae.At this point, Prompto will probably want to visit the Wiz Chocobo Post down South, so consider taking a detour if you want the ability to ride Chocobos where the Regalia cannot drive.

As you get close, a strange earthquake will trigger and Noctis will have an interesting - yet brief - vision.

In this mission, Noctis and his friends will enter Duscae, in search of Gladio's sister Iris staying in the far town of Lestallum.

After leaving the dusty roads of Leide for the wetlands of Duscae, there is a LOT more to explore and do than ever before.

It’s worth noting that when you meet Iris inside the hotel, you’ll be able to spend the night free of charge as part of the story, much like staying in Galdin Quay, so make the most of the 1.5 exp boost and wrap up any other quests or hunts you can before heading inside.

was officially released a few days ago and the fans can at long last start playing it.

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